Yoomoo “Ice Skater”

Devilfish asked us to visualise their new TV commercial for frozen yoghurt brand, YooMoo.

Three Blind Mice: Yoomoo scamps

In late Autumn 2011, Jess Kendrew ambled down to Covent Garden to meet Devilfish Creative’s Executive Creative Director, Ed Edwards.

Ed already had a fantastic idea for an advert in place, including the music he wanted to use, but he needed to visualise his written script and get one of our artists’ to draw up the frames in a beautifully fluid style which would mimic the commercials end result. After taking some scamps (above) for direction, we selected Linda for the task of storyboarding (below).

Three Blind Mice: Yoomoo storyboards

Three Blind Mice: Yoomoo storyboards

Three Blind Mice: Yoomoo storyboards

Here’s the finished ad, starring British Ice Skating Champion Jenna McCorkell!

To go with the storyboard frames, Devilfish also required a press ad; our most capable artist, Aaron drew & coloured up (below).

Three Blind Mice: Yoomoo press ad visual

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Visualising: Ambrosia Snack Pots

We were approached by London advertising agency, Dare to develop 4 scripts into pre-production keyframes for their latest TV commercial for Ambrosia.

Visualising: Ambrosia Snack Pots

Creatives, Danny Hunt and Gavin Torrance, asked the storyboards to show real people’s faces blended onto picnic objects; this was developed further to the finished commercial, now live in the UK!

Three Blind Mice visualising artist, Mark O lined and coloured these frames.

Visualising: Ambrosia Snack Pots

Visualising: Ambrosia Snack Pots

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Work Spotting: Britain’s Got Talent

This week I’ve been spending my evenings watching the talented humans on Britain’s Got Talent. Some of the performers have been so amazing, I’ve accidentally dropped my cheese. Squeak!

To be honest, it’s not the singers or dancers I’m interested in, it’s the commercial breaks I love – and a good thing too, ITV offer many breaks to fill my appetite for advertising!

Amongst the spots for breakfast cereals and broadband, it’s been fantastic to watch AMV BBDO’s commercial for Snickers, featuring Joan Collins! Earlier this year, my Three Blind Mice colleagues had worked with the ad agency to produce a delicious 2D research animatic for the campaign.

SNICKERS: You’re Not You When You’re Hungry

Even now, the ad still makes me laugh – what a diva! (Click here to find out more)

Looking forward to the grand finals this weekend, can’t wait to see what else I’ll spot!

Ta Ra for now,
Leicester.

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A Client’s Guide To Making An Animatic

The Three Blind Mice house team have crafted a short animation to help explain, particularly to those who may not completely understand the process of creating animatic, how it works.

A Client's Guide To Making An Animatic

Many of the wonderful folk who commission animatics, especially for the very first time, can be a little intimidated by the project they are about to embark upon. This piece tries to de-mistify the process in a fun, simple and effective way! Click here to watch!

click to play

Script: written by TBM house.
Design, Illustration & Animation: produced by Sam Burton & George Coffey.
Music: written & performed by Francis Server.
SFX & sound: mixed by Factory Studios.

A Client's Guide To Making An Animatic

A Client's Guide To Making An Animatic

A Client's Guide To Making An Animatic

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Character Development

When a piece of content or advertising is going to research, where it will become an animated piece, then Three Blind Mice will often be asked to help with the development of the characters.

Developing the characters is a crucial part of every story. Details are important for creating a good visual picture of the personality, as well as the role the character plays in any narrative. A strong narrative will develop characters to help the audience feel like they know them.

Character Development - Argos

We are usually creating a character from scratch, so the more the client can tell us about them at the brief, the more credible they will be. The process tends to break down into three stages;

Firstly, we ask one (or maybe more) of our artists to draw sheets of very quick concept drawings, full of very rough ideas of how the character may look. We then review these with the client and narrow down our options, allowing us to pick one route to develop.

Character development - Cathedral City

Secondly, the chosen artist refines the sketches of our defined character, working out particular characteristics and showing details of the face, views of the back and sides, as well as the front. Again, this will be reviewed with the client and any comments taken on board.

Lastly, we go to colour and produce a definitive series of colour images that show the character in its finished state.

If the character is to go through to a finished animation or illustration stage, Three Blind Mice is fortunate enough to be able to call upon the services of our sister company, jelly, who has a magnificent roster of character illustrators and animators. In this case, as a team we are able to carry the project through from concept to final delivery, post research, if required – job done!

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